This week’s Weekend Jam game is a very simple arena shooter. I didn’t feel like spending too much time on it because I had already spent all of Saturday on my Ludum Dare game before realizing I wasn’t getting anywhere. My main focus here was creating a modular system for different weapon types. While there aren’t many weapons types, the system is in place. Although…it’s not something one could see without having the source code in front of them. Anyway, I will elaborate more on my game next weekend.
Until then, shoot some red squares.