Tag Archives: projects

Update of Sorts

I’ve been quite busy in the past month! I’ve finally moved into a new place and have a quiet work space once again after two years. As you can imagine, I’m enjoying it tremendously. I’ve also been struggling to keep up with my classes which are now reaching the difficult (but fun!) subjects. In order to keep my game-developin’ urges at bay, I’ve been working on smaller projects:

I’m also now on my two week summer break, so I’ve decided to spend the first week working on a short game. Here’s a screen shot of my current progress:

I’m actually quite proud of the look I have going so far. It’s sort of a retro top-down/horror shooter with upgrades based on a space station and a probably generic story which is currently titled Dead Pixels. Hopefully it turns out to be something fun by the end of this week!

[Edit] I forgot to mention I’ve also been working on another project over the past month – an ASCII space-themed rogue-like. I’ve only gotten lighting and level generation in however, so it’s not quite screen shot worthy just yet.

I Own a Blog, I Should Use It

I’m going to attempt to write more often to actually make use of this website. Not just by adding more development posts but actually writing about things going on in the industry, other games worth mentioning, etc. The biggest thing keeping me from writing was mostly because of all the school work I’ve been dealing with, however this semester is fairly light so I will have more time to not only write but also work on games! I will have a post up soon regarding the status of Gridnet, which happens to have some exciting news.

On another note, I realized after the first week that my weekend jam idea turned out to be a little too much work for my schedule. Aside from Gridnet, I have a handful of other small projects I’m currently working on such as: stat system and path finding libraries/extensions for FlashPunk, my Minecraft plugins, a small Pacman-inspired game (which is just about complete), and another secret project. So I have plenty of things in the pipeline for the near future!