Monthly Archives: January 2012

SOPA, PIPA, and The Internet Black Out

Today was the date of the “internet black-out” which was a protest of two bills crawling their way through congress right now – SOPA and PIPA (click here for more info). Google, Wikipedia, and many other websites participated in this protest by completely blacking out their websites or along the same lines. I myself blacked out my page for today and I also created a game for sopajam, which is an anti-sopa game compo over at Ludum Dare. After roughly 16 hours, I came up with SOPAOIDS. I took inspiration from bother Asteroids and Sophie Houlden’s Swift*Stitch.

On another note, I’ve been quite MIA from game development lately because of the extra load of course work as well as some personal problems. However, I feel rejuvenated after the sopajam, so I hope to pick up on GRIDNET here soon once I get some more free time. I’ve also started a StatSystem for RPG games or any games that need stats. I created it with FlashPunk in mind, so I suggest you pick that up as well if you plan on using my library. I’ll be adding to it more in the future.

Speaking of which, I really should update my Minecraft plugins and list them on the website as well…

Happy New Years!

New Year’s resolutions are not normally my thing, but this year my resolution is to make a set of resolutions! I’ve also realized over the course of this year how important it is to set goals for yourself as they provide the motivation and momentum for projects or even just getting through a day.

So here are some goals I’d like to reach by the end of 2012 in no particular order:

  • Not die during the apocalypse
  • Finish GRIDNET and many other games
  • Move out
  • Get serious enough with TF2 to reach competitive level
  • Socialize more and meet new people
  • Excel in classes
  • Get a part-time job

I’d also like to thank a few new people that I met this year: Chris Sinnott and Thomas Jackson for joining forces with me to make awesome games, Adam Randall for his kindness and generosity, and Dave Evans for helping me get started with Flash development. I’d also like to thank all of my friends for being there for me and making awesome memories as well as my Mother for being the best mother possible. Last but not least, I’d like to thank Michelle Chang  for everything that she has done for me.

Happy New Years to all and I hope we all live through the 2012 apocalypse!